
Running on the spot- I thought we all agreed
that MC Hammer had perfected the art.
Hey blog. Pleasant tidings, etcetera. As your annals have thus proven, the sounds of my lens palace and green beetnik moniker of this page has played host to various ramblings of its sculptor (and I am using that term loosely, as I am not a sculptor of clays and molds and the like but rather of blistering syntax and scorching cadence not to mention an occasional bout of wordiness).
So, with that, here's an additional thought, just to tack on to the other thought-provoking mayhem I have strewn about willy-nilly. A while ago I got an Xbox. This post relates to that.
I've noticed that, for now at least, most of the Kinect games for Xbox are based on rather mundane situtations. As you may know, Kinect is the Microsoft version of motion-based gaming - console games in which the user's bodily movements are detected and one must wiggle around in a range of ways to play. It's difficult to describe the current selection of Kinect games without dozing off - i.e. go ahead and try this exciting running simulator, provided that you must run on the spot to play (*yawn*).
So, until that later date that may never happen, that is, when a series of partially better or at least more immersive games are made for the Kinect, I will simply get the most out of Assassin's Creed: Revelations by playing that action-packed and highly immersive game while standing. And sometimes I do lunges when assassinating NPCs. Take that Kinect!
*Note - I am currently waiting to see how Fable Kinect turns out (ETA Dec 2012)- I do have high hopes. Just nothing awe-inspiring yet - for me. And I like fiction/fantasy sorts of games. Not jogging on the spot, if I'm being honest.
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